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’Won’t give up on Cyberpunk 2077’: CD Projekt Red

’Won’t give up on Cyberpunk 2077’: CD Projekt Red

Cyberpunk 2077 was one of the most hyped and anticipated games of all time. CD Projekt Red managed to sell over 13 million copies of the game in ten days but the game was full of bugs and glitches which resulted in bad user experiences. Joint CEO Adam Kiciński has said that he still has a lot of plans for the game and will bring the game to a state he will be proud of.

edwin 3 weeks

I dumped 70 hours in, didn't finish the game yet. I think I'll finish the game once its fixed. Loved it though, already got more out of it than your average EA experience.

eddy yetty
eddy yetty 3 weeks

Good! I loved the game. It has its issues and it definitely was not as great as the hype out to be, but it was still an amazing game

trevor pierce
trevor pierce 3 weeks

Garbage on launch, was just a future based gta clone. Full of bugs makimg it unplayable, steam and makers of game both refused refund. I uninstalled and never looked back, will not be playing any of their games ever in the future unless it is truely special and groundbreaking.

Milkshake 3 weeks

I'm afraid I'll have to wait till Version 3.0 to get into this game again with the quantity of unfinished, unbalanced, and broken things, and my biggest gripe are AI and the main storyline being very unfinished with the 3 background choices for the main storyline not being separate enough or discerning enough. I also don't know what CDProjekt was thinking when they employed the Mass Effect Andromeda staff which explains some broken things in the game. Props to the devs for not giving up in the face of the titanic sh* storm constantly bashing over their heads tho, they have guts.

Joe 3 weeks

If the game was absolutely bug free, it still has to contend with the problem of being uninteresting and not living up to the 12 years of promises about choices mattering

Zog3naamd Oft3w3L
Zog3naamd Oft3w3L 3 weeks

Neatfeatguy on techspot "The disastrous launch saw CD Projekt Red’s shares drop 30 percent during the first week of release and multiple refund demands. Less than a month after it arrived, Cyberpunk 2077 had lost 79% of its Steam players." Don't put stupid, unsubstantiated claims in your news reports. All that number from Steam shows is that the total number of players using Steam were not playing the game. It does not mean that 79% of players stopped playing the game because they thought the game was bad. It is a single player game. A lot of people put tens to hundreds of hours into the game after the game released and had been out for a month. They played it, finished it and moved on. What a stupid f-ucking statistic to put in your news story that has zero substantiated information to properly back up your claim that the game "lost 79%" of it's players within the first month.

Damian 3 weeks

Might check it out in two years when it's finished.

scientist 3 weeks

If nothing else, he's persistent. I'll give him that.

Isaiah 3 weeks

I feel like everyone knew it was gonna pull a No Man's Sky and eventually release a really good game after tanking on launch

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